Samurai Warriors 2

Revision as of 09:46, 10 July 2008 by SadXuHuang (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Samurai Warriors 2

Samurai Warriors 2 cover artwork

Developer(s) Omega Force
Publisher(s) Koei
Series NA Samurai Warriors

JP Sengoku Musou

Native resolution Unknown
Version 1.00 (PS2), 1.00 (Xbox 360)
Platform(s) PlayStation 2, Xbox 360, Microsoft Windows
Release date PlayStation 2:

JP February 24, 2006
NA September 19, 2006
EU September 22, 2006
AU September 28, 2006

Xbox 360:
JP August 17, 2006
NA September 19, 2006
EU September 22, 2006
AU September 28, 2006

Genre(s) Third-person Action-Adventure, Hack & Slash
Mode(s) Single player, Multiplayer (Offline)
Rating(s) ESRB: T
Media Unknown
Input methods Gamepad

Samurai Warriors 2 (abbreviated to SW2) is a hack & slash legacy developed by KOEI.




New Features

It wouldn't be much of a sequel if it didn't include some mighty upgrades! Here are some of the new features listed below:

  • Bid farewell to now uplayable Kunoichi, Goemon Ishikawa, and Yoshimoto Imagawa. They are gone for this sequel.
  • Say hello to the 10 new characters: Ginchiyo Tachibana, Ieyasu Tokugawa, Kanetsugu Naoe, Kotaro Fuma, Mitsunari Ishida, Nagamasa Azai, Nene, Sakon Shima, Yoshihiro Shimazu, Musashi Miyamoto
  • Musou bar is now a three tier system of ranging strengths, and gamers also can perform a Double Musou Attack with their bodyguards.
  • There is a general shop in this game where you can buy: Weapon upgrades, Horses, Skills, and Bodyguards
  • 15 kinds of horses
  • Personal bodyguard system like Dynasty Warriors 5, but with 54 predetermined bodyguards to collect.
  • Gain skills by either levelling up the character, buying it at the general shop, or stealing it from enemy officers
  • Ranged attack with bow and arrow has been discontinued. R1 has been repurposed to be used in combination with square or triangle for special moves.
  • Moveset variety. Characters will have one of these three styles for their movesets: Normal type: Ability to do C8 (8 triangle) attacks and 12 basic (square) combos, but the charges are singular. (i.e. SSSSSSST) Charge type: Ability to do 3 sequential charges, but only up to C4 & 8-square combo (eg. SSSTTT) Special Attack type: 8-square combo, C4 with 2 continual charge (eg. SSSTT), able to have continued special attacks (eg. [R1+S]x3)
  • Starting characters roster: Yukimura Sanada, Mitsuhide Akechi, Oichi, Ieyasu Tokugawa, Mitsunari Ishida, Ginchiyo Tachibana, and Kotaro Fuma.
  • Whereas Samurai Warriors 1 concentrated on Nobunaga Oda, the sequel's focus will be the famous end-all Battle of Sekigahara.
  • Also some stages - No more Okehazama, Ise-Nagashima, and Inabayama Castle - have been taken out to give the game a more historical feel.
  • There is no more Create A Warrior Mode.
  • Newly enriched Encyclopedia mode
  • Horse durability meter (for being dismounted) returns.
  • Alternate Costumes are no longer to be found in this game, as each character will only have one costume throughout the entire game.
  • And of course, new stages and brighter, better graphics!

Network links

External links

Related Threads

Warriors Orochi Game VR 2: Deafeating Orochi - last post by @ Jul 22, 2009
DW5 XL or Samurai Warriors ? :P - last post by @ Apr 4, 2008
Wondering about Musou Orochi 2 come to my city - last post by @ Apr 29, 2008
DW5 Graphics Request V 2.0 - last post by @ May 24, 2006
Samurai Warriors 2 - last post by @ Aug 7, 2006
Last edited by Chiggins on 27 November 2008 at 11:27
This page has been accessed 30,727 times.