There are 7 Categories of Policies with 50 altogether. Each Category is based on a specific type idea. You can develop products (equipment, etc.), heal troops, or recruit officers. Refer to each section for the specific details to each policy.
 Battle Tactics
Create battle plans is what these policies may do.
Allow Lieutenenats to use Skills in battle.
Delay enemy reinforecements.
Hasten the arrival of reinforcement.
During an invasion, friendly local troops will appear to assist you.
Hinder the arrival of enemy assistance.
Force the defection of an enemy officer.
Begin the battle with half of the bases already secured.
Create alliances with other forces and exchange products is what these policies may do.
Encourage an area's commerce, acquire gold.
Exchange production facilities with another ruler
Support production of another force ad form an alliance for 3 turns.
Form an alliance for 4 turns.
Form an alliance fo 8 turns.
Receive ally reinforcements in the next battle.
Coerce a force to enter into an alliance and make them pay gold. Allies for 4 turns.
Please or anger the people of your kingdom is what these policies may do.
Conduct a survey to hear the people's needs.
Delay production by one turn to give people a holiday.
Force people to harder labor to speed up production by one turn.
Allow troops to returen home with a pension. Forces are reduced by 20%
Collect 500 gold from the people in your kingdom.
Conduct a draft. All officers' forces are increased by 2000 troops.
Donate gold to the people of your kingdom.
Collect 1000+ (Area population x 50)
 Heal Forces
Replenish troops weakened in battle(s) is what these policies may do.
Restore 1000 troops to an officer's forces.
Completely restore an officer's forces.
Restore 1000 troops to up to three officers' forces.
Heal All 1:
Restore 500 troops to all officers' forces.
Heal All 2:
Restore 1000 troops to all officers' forces.
Heal All 3:
Restore 2000 troops to all officers' forces.
Heal All 4:
Completely restore all forces.
 Officer Affairs
Acquire free officers and recruit from other forces is what these policies may do.
Raise the level of your officer.
Search your area for free officers.
Search the entire country for free officers.
Recruit talent and choose an officer to employ.
Present a product to another force in order to convince an officer to join you. You cannot select which specific officer will join you.
Present a product to specific officer from another force to convince him to join you. Once completed a new product will be developed.
 Product Development
Speed up product (item) production and increase item levels is what these policies may do.
Promote a region's industry, acquire 300 gold
Cancel current production, and begin production
of a new product.
Begin production of a new prouct in addition to
the production of current products.
Shorten production time by turns.
Raise the level of a product.
Substantially raise the level of a product
Speed up the production an entire region's products so that those products can be used in the next battle.
 Reinforce Military
Reinforce weapons to give troops the advantage in battle is what these policies may do.
Equip all archers with fire arrows.
Sorcers will join your forces.
Shamans will join your forces.
Increase time limit by 10 minutes.
Player�s officer's score is doubled.
The Wood Ox is added to your forces.
Juggernauts are added to your forces.