Suguroku
Contents |
[edit] General Rules
- If you land on an opponents square you must pay him/her a determined amount of gold
- You may choose to take the land from your opponent if you pay the value of the land
- If you land on an opponents home square a fee much larger must be payed
- You obtain gold based on your rank and the territories you own
- You need gold to buy territories
- You only roll one die at a time; barring if you land on a Shrine Square
[edit] Rolling Dice
Below you can find out what Rolling the Dice can do for you on certain squares:
[edit] Shrine
1:
2:
3: Roll to earn bonus gold
4:
5: Horsecart - Roll both dice and move again
6:
7: Survey - Move to any unowned square
8: Spy - Move to any square owned by an opponent
9: Pilgrimage - All flags automatically collected
10: Charity - Pay 1/10 of your gold to the player in last place
11: Field Trip - Go to any square you'd like
12: Chase - Slay as many fleeing enemies as you can
[edit] Squares
[edit] Haystacks
- You may buy these lands to claim as your own
- Prices depend on how many barrels of hay there are on the square
[edit] Castle Squares
- These are squares owned by another player
- You must pay a fee when landing on this square
- This fee ranges in price depending on how luxurious the castle on it is
- You may also pay the value of the land to attempt to take it
[edit] Shrine
- You get an extra turn to roll the dice for an added benefit
[edit] Home Squares
- These squares are where you must return upon collecting your flags
- Returning home with these flags will up your level and stipend (gold)
[edit] Port
[edit] Challenge Games
Annihilate - Defeat as many enemies as you can
Steal - Collect as much gold as you can
Chase - Chase down as many fleeing enemies as you can
Destroy - Break as many boulders as you can
Last edited by SadXuHuang on 15 July 2008 at 08:11
This page has been accessed 2,210 times.
This page has been accessed 2,210 times.